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Injector Duration (msecs) in 2D/3D Graphs

 
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Johnny_9



Joined: 09 Apr 2006
Posts: 27

PostPosted: Sat Jul 31, 2010 9:54 pm    Post subject: Injector Duration (msecs) in 2D/3D Graphs Reply with quote

What are the fuel units in ROM Editor not milliseconds?

Injector duration varies with a number of different conditions (water temperature, air temperature etc) and is not linear. E.g. an injector duration of 4ms will not deliver twice the fuel of an injector duration of 2ms (it will be almost three times the fuel). The numbers in the fuel tables are arbitrary linear fuel values. A fuel value of 500 will deliver twice the fuel of a value of 250. You can see the approximate injector duration on the 2d and 3d graph views by selecting Show Injector Duration

How do you do this in 2D/3D graphs?

Do we use Shift+F7, (after Options>Settings>Sensor Overlay and setting the sensor to INJ?
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Spunkster
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Joined: 20 Sep 2002
Posts: 7872
Location: Hondata

PostPosted: Mon Aug 02, 2010 4:44 pm    Post subject: Reply with quote

There are no units in the fuel tables. They are just numbers...doubling the number doubles the fuel in that cell.

I don't under stand exactly what you are asking.
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Luke



Joined: 26 Mar 2009
Posts: 38
Location: Dorsten/Germany

PostPosted: Tue Aug 03, 2010 2:56 am    Post subject: Reply with quote

maybe he wants to know how much fuel is injected at a specific moment.

IF the numbers were the timing in msec, you could figure out, how much fuel is provided to the chambers per hour/mileage/km or whatever just through calculating the time, injector-size and pressure (if it's not stock or corresponding to the injectors)

by the way: how can it be, that in the stock P30 JDM map there are injector duty cycles >100%??
The same map in another software says it's <100% (round 70-80%)?!

pretty strange in my opinion. is there a fault in the other software? or in hondata?

best regards
Luke
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Hondata
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Joined: 15 Aug 2002
Posts: 3727
Location: Torrance, Ca

PostPosted: Tue Aug 03, 2010 8:13 am    Post subject: Reply with quote

The fuel units are linear units which are converted to injector duration after compensations and injector dead time compensation.

A stock fuel map often will show over 100% duty at redline (obviously the duty stays at 100%).

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Johnny_9



Joined: 09 Apr 2006
Posts: 27

PostPosted: Wed Aug 04, 2010 6:04 am    Post subject: Reply with quote

Hondata wrote:
The fuel units are linear units which are converted to injector duration after compensations and injector dead time compensation.

A stock fuel map often will show over 100% duty at redline (obviously the duty stays at 100%).


QUOTE FROM THE TECH FAQ "You can see the approximate injector duration on the 2d and 3d graph views by selecting Show Injector Duration "

My question was "what do you click"
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Spunkster
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Joined: 20 Sep 2002
Posts: 7872
Location: Hondata

PostPosted: Wed Aug 04, 2010 9:41 am    Post subject: Reply with quote

That is referring to the old no longer supported version of Romeditor, not Smanager.
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Luke



Joined: 26 Mar 2009
Posts: 38
Location: Dorsten/Germany

PostPosted: Wed Aug 04, 2010 11:37 am    Post subject: Reply with quote

is there a possibility to add such a function to check the exact amount of fuel injected?

would be great to know the exact amount of fuel injected, since we want to test some fueling in university here.

best regards
Luke
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Hondata
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Joined: 15 Aug 2002
Posts: 3727
Location: Torrance, Ca

PostPosted: Thu Aug 05, 2010 9:05 am    Post subject: Reply with quote

Because of compensations it is not possible to precisely calculate the fuel delivery from the tables. With the engine running the 'injector duration' will be accurate.
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Luke



Joined: 26 Mar 2009
Posts: 38
Location: Dorsten/Germany

PostPosted: Sat Aug 21, 2010 1:33 am    Post subject: Reply with quote

well, what if the compensations are for such messurements turned to 0%?
isn't the value in the table just the reference, from where compensations are done?

something else would be bullsh*t...

best regards Lukas
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Johnny_9



Joined: 09 Apr 2006
Posts: 27

PostPosted: Wed Aug 25, 2010 4:30 am    Post subject: ELD Reply with quote

What about ELD compensation which are not visible in Hondata? You would need to log for ELD and ALTF and build a INJ database round each permutation.
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